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	<title>Free Your Creative Vision in Unreal® Engine</title>
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	<description>Warp Through Unreal Engine Game Development Using Our Streamlined Tools and Systems for Your Next Big Entertainment Project Inside Unreal Engine.</description>
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	<title>Free Your Creative Vision in Unreal® Engine</title>
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		<title>Revelations</title>
		<link>https://nibiru.co/revelations/</link>
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		<dc:creator><![CDATA[Nibiru Entertainment™]]></dc:creator>
		<pubDate>Wed, 09 Sep 2020 00:00:05 +0000</pubDate>
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					<description><![CDATA[<p>The post <a rel="follow" href="https://nibiru.co/revelations/" data-wpel-link="internal">Revelations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
<p>The post <a rel="follow" href="https://nibiru.co/revelations/" data-wpel-link="internal">Revelations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
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										<content:encoded><![CDATA[<div  class="page-section-content section page-section-6ac15b49dd55f"  ><div class="page-section"><div class="ok-row"><div  class="ok-xsd-12 page-section-6ac15b49e9156   ok-md-12"   ><div class="page-section " ><div class="dimacoltable page-section"><div class="dimacell"><span  class="dropcap dropcap-3" >E</span>
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			<p>Eager to share the result with the world we have finally reached the moment of truth, where we feel ready for the first official step on our roadmap towards Game Ready (GR). With a true next gen online game in the making, with over 400.000 upgrades to perform and countless other ambitious features that have shown great acceptance for both players and developers! A flexible project which would allow to create a large variety of applications from real time Strategy Games (RTS), Massively Multiplayer Online Games (MMO), Role Playing Games (RPG), First Person Shooters (FPS) and many many more &#8211; without any actual limitation. We decided to go for a full source code approach in 3 major milestone release packages and make bits of it gradually available as we progress and add new features, starting with a true behemoth under the sun &#8211; the colossal Game Economy.</p>
<p>We have started with the most complicated tasks first, so we could decide if we were to crack under the extreme load and complexity of the project as early as possible or make it as advanced and far reaching as we could and wanted. Yet all that without having to glue bits and bytes of gameplay together and pretending to have created some kind of game, pursuing real, actually beneficial progress and modular usability. Searching for the utmost problems to solve and the best possible flexible underlying structure to build &#8211; the only type of network capable of supporting such weight. We knew this would be a lengthy and risky endeavor, especially aiming so high and allowing no compromises or patchwork as our most upheld credo &#8211; upon which we still build till this day and well past beyond it. In order to be able to come so far and produce the final result we have spend thousands of hours in a team of mostly 2-4 people (at times), with 2 people working on the project in full time for the past 5 years &#8211; so far mainly.</p>

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			<p>Despite all the plagues that 2020 has thrown upon the world to such deeply rooted extent so far, this is also ultimately the year where we are ready to share all this with you and bring to everyone some light into this vastness of darkness and despair. This is for all of you: developers, creators, gamers, enterprises and fortune seekers. We consider this to be the most legitimate real chance at an authentic and amazing project and an opportunity of which many have dreamed of. Use this chance to your ultimate advantage. This is something we would have truly loved to see and use ourselves, but got burned as so many others, by miserable false promises and inferior tools or kits of far lesser proportions.</p>
<p>Unfortunately this world wide crisis has forced us too into the corner and continues to make this incredibly ambitious, fully self funded project more delayed and lengthy, beyond of what actually could have and should have happened. This is one of the reasons why we need your help now as never before and sincerely hope for your support and quick adaptability of the source code towards your own needs and projects as a true win-win situation. Rest assured that given a strong back-wind of your support, this project will be able to gain again full acceleration and get up to full speed in no time.</p>
<p>We have plenty more elements in our forge and can&#8217;t wait to share with you our new achievements and features. Game development is complicated enough as is, where actually usable features, especially in such modular fashion and advanced technological environment like the Unreal® Engine, can make the difference between success and failure. Reducing risks and knowing where to aim at, come with a big advantage over the competition.</p>

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	</div> <h4  class="dima-custom-heading"   >the independent future is here.</h4>
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			<p>The industry in general has plenty of dark secrets, and having the ability to create independently can reveal less dependency, more convenience and favorable dominance compared to constrained projects and a huge amount of people grasping for ping-pong functionality within a project&#8217;s frame. This all happens at the same time where being individual is as easy and accessible as never before. With outstanding, game changing tools that help to create faster, better and in more detail, there is a true chance for a new revolution in gaming and entertainment. With environments capable of serving and connecting the creative and logical coding tissue, the revelations can come in the most beautiful, unusual, surprising and exciting shapes and colors as never before &#8211; with sheer endless variety and playroom for expression of creative freedom and optimized deliverables, the content can become rich and cater the growing market demand and expectations alike.</p>
<p>The good thing about this all is, that such business/project model can work for every part of the industry equally well. The big dogs and the small indie. This is the moment where the ideas matter the most and where meaningful stories are paramount. This can be literally anything of valuable content, anything interactive benefiting of the ecosystem and vast modular infrastructure of the network and its environment.</p>

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	</div> <blockquote  class="sample-quote text-start" ><p>“Build your own dreams, or someone else will hire you to build theirs.”<cite>Farrah Gray</cite></p></blockquote><div  class="dima-clear" style="padding-bottom:30px"></div>
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			<p>We feel for every one of you who has still self doubt and who is inconclusive. There is a lot to be careful about and depending on your vision, the roadmap can be quick or painfully complex and long. Any decision must be met with caution and care. We do offer you however easy and affordable options to simply check out the project and upgrade later if you wish to at any time. This reduces for you the risk of diving into something entirely unknown and unexpected. We understand that this is not your regular or common day offer that knocks at your door. This is why we would like to win your trust by offering fair chances to everyone and ask very little in return. It is only when you truly can make your dream come true and reach your desired goal, that you would have to pay your extra share. And you always can aim for the option that best suits you including upfront investments or royalties due upon successful product shipment. With your support, everybody will progress and everybody wins.</p>

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			<p>When will the timing be good enough if not now? Ask yourself what you want to share with others and leave behind for this world. Preferably ignore the chase for a quick buck, as this likely won&#8217;t make you happy for a long time. Putting your heart and soul to work, the love for what you do with dedication and the pursuit of greatness will. We are honestly proud to be able to be here today, and lay out to you the opportunities of the <a href="https://nibiru.co/products/" target="_blank" rel="noopener noreferrer follow" data-wpel-link="internal">Genesis Network™</a>. Join us now and discover how far the rabbit hole goes.</p>
<p>&nbsp;</p>
<p>Your journey can start right here, right now.</p>

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<p>The post <a rel="follow" href="https://nibiru.co/revelations/" data-wpel-link="internal">Revelations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
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		<title>Adaptations</title>
		<link>https://nibiru.co/adaptations/</link>
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		<dc:creator><![CDATA[Nibiru Entertainment™]]></dc:creator>
		<pubDate>Tue, 22 Nov 2016 08:00:52 +0000</pubDate>
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					<description><![CDATA[<p>The post <a rel="follow" href="https://nibiru.co/adaptations/" data-wpel-link="internal">Adaptations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
<p>The post <a rel="follow" href="https://nibiru.co/adaptations/" data-wpel-link="internal">Adaptations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
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										<content:encoded><![CDATA[<div  class="page-section-content section page-section-6ac15b49eb474"  ><div class="page-section"><div class="ok-row"><div  class="ok-xsd-12 page-section-6ac15b49eb69e   ok-md-12"   ><div class="page-section " ><div class="dimacoltable page-section"><div class="dimacell"><span  class="dropcap dropcap-3" >D</span>
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			<p>Developing games is a notably complicated process, which involves thousands if not millions of things to get right. The demand for ever greater worlds and experiences is exhausting and can become critically taxing in no time. Fantasy wolds of our time are larger, more complex and rich in variety and features. Even with the best of intentions, nicest tools or brightest of ideas, there are guidelines and best practices upon which development takes place. A constant battle between performance and possibilities endures, which can be crucial for a project&#8217;s viability.</p>
<p>In our approach towards a high fidelity, prosperous world and ambitious goal of making the end user product game ready on all major platforms including mobiles, we have been walking a thin line of quality and art direction vs optimization and repetitiveness. The complications can arise quickly and unnoticed, especially if something is unfinished, untested or falsely calculated. Creating worlds that are too huge, too densely populated or poorly optimized might seem irrelevant at first not causing any signs of troubles, but have the potential to swiftly damage the project in the long run by accumulating garbage and overload when more things and functions come together.</p>

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			<p>Anyone active in game development most likely has experienced the need to scale things down and reduce as much as possible. the terms of our project have been pushing us into the same restrictive frame along the entire way. Despite using Unreal® Engine already, which has allowed us to break most of the limitations and continuously keeps pushing in same fashion, we did hit our first larger limit with the open world oriented first production ready landscape. It did seem as if it had great performance on itself, but combined with the latest assets, effects and processes it did show a noticeable frames per second reduction. So noticeable in fact, that we decided to bite the bullet and further reduce complexity of the landscape to suit the future needs of cross platform compatibility until the hardware could catch up.</p>
<p>For the moment we would include a basic map setup, which is modular and can customized with similar plateau modules later. Even most of the design, UI, and code has been modular and dynamic. Large parts are still entirely procedural, getting better by the day. We needed to streamline a lot of areas in order to get the best results and performance possible, without sacrificing too much on quality or concept. Procedural tools are some of the helpers without which such a small team could never been able to create all of this. Eventually in front to us we could see the image of a mighty framework forming, the most difficult areas done first. Economy is not to be underestimated as it is the significant part and most complicated feature that could have been addressed in first place.</p>
<p>Everything had to be colossal, something worthy of carrying its weight. The intense everyday challenge of the unreal learning curve over the years has rewarded us with quick progression and success in the long run. We did not call it yet, but we knew we have built a force.</p>

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	</div> <h4  class="dima-custom-heading"   >Building Genesis</h4>
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			<p>Meanwhile we still had to make our rounds while the project began to dry up the already tiny well hastily. In other words, we needed to start generating revenue. For the full reach of the roadmap, we still had a long way to go so we had to figure out something. It&#8217;s obviously the 21 century and there is a large pool of potential revenue sources like kickstarter, indiegogo, private investment or similar. Despite having this variety of sources available, we have put a lot of effort towards maintaining the minimal dependency whilst reducing distraction as much as possible.</p>
<p>We have seen royalty share business models of all types and colors. We have also seen primitive source codes of game projects traded like trinkets. What would come next we did not expect or anticipate, but following Epic Games&#8217;s lead of trying new ways, we finally arrived at one solution: Making it larger, better and superior to anything before of its era. One step at a time as we go and share the whole progress. How many accessible enterprise level turnkey gaming projects have you seen recently? Thought so.</p>

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	</div> <blockquote  class="sample-quote text-start" ><p>“The measure of intelligence is the ability to change.”<cite>Albert Einstein</cite></p></blockquote><div  class="dima-clear" style="padding-bottom:30px"></div>
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			<p>Of course this whole idea was risky, at the moment of writing this it still has to be proven. Further more, everybody is being highly protective about their intellectual property, and for good reason. It sure did feel strange to consider opening up to the whole world, as if this would have required gigantic additional efforts, time, abilities and risks. Overall, this felt very different. In order for this plan to work in the best case scenario, everything would have to change, the developers, gamers, companies even the entire industry eventually. With something of this magnitude and potential we considered this a risk worthy of our efforts. It would sure sound a bit cliche, but it was indeed just something that it evolved into naturally and progressively continued to become: Genesis Network &#8211; The massive turnkey project infrastructure, offering to you the first of its kind, your own high-end game development opportunity now. Of which game dev would not even be the last frontier of.</p>

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			<p>After a good while the final plan was simple: Making it as good as possible, offering a real chance to everyone who would be brave and smart enough to use it. Allowing it to be affordable and fair with the revenue share structuring at its root. Simultaneously continuing gaining traction with the introduction of pricing tiers tailored according to actual studio capacity and needs throughout every user case scenario.</p>
<p>Calculating this with the highest possible revenue tier percentage of 15%, assuming one reaches game ready and publishes through Epic Games Store available options, the amount spent would be <strong>27% royalty total</strong>. The ultimate game engine, distribution <strong>and</strong> the entire project to build on top of included. A whopping 3% <strong>below</strong> the bare minimum developers have to pay towards the common major distribution platforms <strong>alone</strong>. Let that sink in for a second.</p>

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			<p>There are many good reasons why someone should at least look into Genesis. It can be very educational and unexpected at times. It has a plentiful arsenal of actually usable assets and systems to overthrow anything thrown in its direction. The balance and interconnection is marvelous and gets better by the day. The sensational breakthrough of usable options opens up equally spectacular possibilities.</p>
<p>We strongly sense this is a time of change and it has always been up to us all to make the change we want to see. Together anything seems possible and in reach. Continuing the search for answers in shape of many interesting opportunities still to be made, this would transform into a new beginning at its natural cause to make a difference. At the end we would look at something capable of connecting and enabling, unlike anything the world has ever seen.</p>

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<p>The post <a rel="follow" href="https://nibiru.co/adaptations/" data-wpel-link="internal">Adaptations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
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		<title>Formations</title>
		<link>https://nibiru.co/formations/</link>
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		<dc:creator><![CDATA[Nibiru Entertainment™]]></dc:creator>
		<pubDate>Mon, 02 Feb 2015 08:00:53 +0000</pubDate>
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										<content:encoded><![CDATA[<div  class="page-section-content section page-section-6ac15b49ed33a"  ><div class="page-section"><div class="ok-row"><div  class="ok-xsd-12 page-section-6ac15b49ed565   ok-md-12"   ><div class="page-section " ><div class="dimacoltable page-section"><div class="dimacell"><span  class="dropcap dropcap-3" >C</span>
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			<p>Converting into the early stages of the fully fledged trinity that we are today, came at a cost of experimentation. Even though we had made great progress on our way to the realization of the undertakings until that moment, we have been exhausted with false promises and non professional work relationships typical for the industry, who have robbed us of resources and damaged our hopes of the greater vision. Getting things right is vastly intricate, and fortunately we got extremely lucky in our selective choice at last.</p>
<p>Meeting our third major member of the team felt like a real blessing. Finally a trustworthy person, with extensive knowledge, experience and dedication to exceptional work, surgically clean structuring, exceptional performance and a healthy, rational attitude towards life and goals. Interconnecting in such way has proven to be exceedingly necessary and significant for all further development of the brand and product line. Up to that point, we have been riddled with hurdles and complications on all sides, all of which changed for the best, the moment we got stuck together. Finally we have seen the light and could professionally seamlessly approach our destination.</p>

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			<p>Nothing always works flawlessly right from the start, and any partnership or relationship needs to evolve in trust and understanding. We too had understandably frictions, since we had great expectations but knew nothing about each other. Nonetheless when something incredible, as large as the most vivid dreams and desires do connect people, you can bet a way can be found. Bond by the promise of greatness and the realization of opportunities we became inseparable ever since.</p>
<p>In complete secrecy as the time passed by, we began to intensify our research and work together, creating the first prototypes inside the Unity<span class="st">®</span> Engine from absolute scratch. A few months later we had the first sight of what the future would be holding for us. When the first graphics hit the screen, the first life of interactivity was whisked into the mixture, we instantly knew that we were on the right way and had to continue in the same spirit. From small concepts we evolved into more complex formations that were pleasing and motivating at the same time.</p>

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	</div> <h4  class="dima-custom-heading"   >A game changer</h4>
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			<p>We have worked countless hours on improving and adding to our project. In these first steps it has been consisting entirely of pre-rendered 2D. Little did we know this might have looked mighty good, but would limit us later. To understand why it matters so much which technological approach one takes it is possible to explain the underlying problem with the hardware processing limitations which at some point would be simply overloaded with rendered assets due to the sheer amount of various levels and stages of an interactive city where each level and each piece has a particular distinctive look that changes and adjusts according to progression. This adds up quickly making the final product either slow or huge or both.</p>

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	</div> <blockquote  class="sample-quote text-start" ><p>&#8220;Be the change you wish to see in the world.&#8221;<cite>Ghandi</cite></p></blockquote><div  class="dima-clear" style="padding-bottom:30px"></div>
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			<p>After a period of self reflection we came to realize that we did not want to make compromises on the fidelity or spectrum of our project. The game we would work towards to, would have to be without any oversimplifications. This would lead to the first big moment of choice for us that would decide about the future of the whole enterprise. We had the choice to continue and reduce or oversimplify or to change the technology to 3D to become more flexible in the usage of assets.</p>

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			<p>Working in Unity<span class="st">®</span> had some good things speaking for it. It was hugely popular, documented and well set for smaller indie game developers to work with. There have been plenty of successful game projects. However, this was also the time of when the Unreal<span class="st">®</span> Engine got released for free, shifting away from its previous multi million dollar licensing model. A move which has been some of the first groundbreaking steps that Epic Games would take to change the future of digital gaming and game creation. An amazingly smart move which did not go unnoticed.</p>
<p>Comparing the engines has always been tough, but for us it has been obvious very quickly. We concluded that the type of literally unreal projects that we were aiming to make, could only be achieved inside the Unreal<span class="st">®</span> Engine. This felt always like a match made in heaven and this was a bet that has been one of the greatest choices we could have ever made, as we are thankful for the mind blowing support of indie game developers by Epic Games and the insanely advanced technological capabilities of their engine. With Unreal<span class="st">®</span> at our inner nucleus we were truly set for the next leap gaming projects that we had in mind and the thrust of support that would elevate our strategy.</p>

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			<p>The change and abandonment of previous work results and achievements did not come easy either. Imagine being half way into something decent, twice, only to realize there is even greater potential lurking in the shadows. This was a real authentic chance and something big. Even tough back then, we did not know what Epic Games had in mind, and everything felt risky.</p>
<p>Admittedly setting our assets in stone, a format that would not be flexible and a foundation which would not be modular was much more risky. Imagine making changes to one little thing in a colossal network of interconnected levels and assets. Despite the market full of alternatives, to us the choice was clear. This is how we went unreal.</p>

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<p>The post <a rel="follow" href="https://nibiru.co/formations/" data-wpel-link="internal">Formations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
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		<title>Formulations</title>
		<link>https://nibiru.co/formulations/</link>
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		<dc:creator><![CDATA[Nibiru Entertainment™]]></dc:creator>
		<pubDate>Fri, 04 Apr 2014 07:00:58 +0000</pubDate>
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					<description><![CDATA[<p>The post <a rel="follow" href="https://nibiru.co/formulations/" data-wpel-link="internal">Formulations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
<p>The post <a rel="follow" href="https://nibiru.co/formulations/" data-wpel-link="internal">Formulations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
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										<content:encoded><![CDATA[<div  class="page-section-content section page-section-6ac15b49ef162"  ><div class="page-section"><div class="ok-row"><div  class="ok-xsd-12 page-section-6ac15b49ef353   ok-md-12"   ><div class="page-section " ><div class="dimacoltable page-section"><div class="dimacell"><span  class="dropcap dropcap-3" >B</span>
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			<p>Before we dove into any plans or endeavors, we have been analyzing the market for future-proof trends that would guarantee us a prolonged time span in which we could fully bring our project to fruition. This was the moment of first large scale and noteworthy entertainment products, most noticeable of which have been mobile games, that have experienced a huge boom in technological advancements, user numbers and sheer amount of possibilities. Just like in the decade before, the progress has been fast and extraordinary with significant potential. The power to reach a mass audience at your fingertips, telling stories, visualizing thoughts and making statements for the world to discover.</p>
<p>Gaining access to such outstanding tools has been life changing. Although there is good and bad to tell about the industry, software and hardware has improved dramatically over the years. The availability of advanced and helpful tools and gadgets established in us a sense that everything is possible, assuming one does really want it, willing to put in the necessary efforts to achieve those dreams. Dealing with historical implications, personal beliefs and desires in planning something of gigantic proportions, has been proven to complicate the major objective in realization of all ideas with large shoes to fill.</p>

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			<p>Our plan was always to share our interpretations about the culture, mystery and civilization in general. This led to thoughts of how to represent the progress of cities and culture in a way that is viable, relatable, inspiring and entertaining. The choice fell to real time strategy games, with a fundamental economy and flexible infrastructure, put together into a visually attractive, interactive simulation right in the palm of your hand. The craving for such desires in combination with the technological foundation and distribution methods, appeared and proved to be immensely difficult to bring under one hood in one end consumer product. The fact that this whole undertaking was initiated by just 2 people with nothing more but a dream, made everything appear even more further away and impossible. The lack of manpower, the unknown and the financial instability have been some of the most daunting tasks ahead of us since then.</p>
<p>The limitations in games have always been present up to this day. Just as the technological progress, ambitious creators have been pushing towards these limits at unprecedented pace. Unfortunately, there are a lot of caveats when it comes to optimization and realization of ideas in game development. The technology behind everything requires vast knowledge and amounts of time to master or even reach something profound to work with. This always required a high level of abstraction, an bigger push towards fantasy and simplification. However, we early understood that any primitive game type or similar mere attempt at glory could never have delivered upon our high standards and expectations.</p>

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	</div> <h4  class="dima-custom-heading"   >Formula for success</h4>
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			<p>It may not be that big of a secret, but let it be said that the real formula for success lies in the people behind the scenes. If great minds, who think alike find together and get a chance to pursue their dreams, big things can happen. Even though we had previous knowledge and experience in art and design, we still had little clue about coding or highly sophisticated gaming processes, mechanics or advanced optimization techniques. Barely able to make a living, with one of us working full time for us to come by and just one of us taking care of the actual project in full time and doing side jobs &#8211; the project screamed for additional input.</p>

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	</div> <blockquote  class="sample-quote text-start" ><p>&#8220;United we stand, divided we fall.&#8221;<cite>Author Unknown</cite></p></blockquote><div  class="dima-clear" style="padding-bottom:30px"></div>
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			<p>We have steered into several directions, trying to get ourselves familiar with the secrets of the trade. Along our way we have stumbled upon great talent, but also upon deception and lies. Working on a shoestring budget is rather the common thing than an exception and it has not been any different for us. Making anything advanced with such little resources is an incredible extra effort that requires even more ingenuity. There are many pitfalls along the way, and sadly the reality of things is that chances for being successful and reaching the end, are fairly slim. Too many issues and problems can appear that are unforeseen, which can draw the entire project into the abyss.</p>

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			<p>You need people who not only do think alike, but are trustworthy, honorable and talented. People who are willing to sacrifice and contribute to the project more than one could ever dare to ask from them. With enough heart blood, sweat and tears, demanding projects quickly shoot well beyond any comfort zone. Finding such people is an almost impossible seemingly task, yet without trying and embracing the risks and challenges one has already lost from the get go.</p>
<p>It sure did not come easy. After a handful of failed attempts to establish a group of progressive thinkers, we were close to the harsh reality in the face of failure, knowing that alone or halfhearted we could never reach anything worthy of our names. But in darkest of times, the light can always find its way. It is soon that we were set to find a beautiful mind that would one day complete our triangle and found who we are today.</p>

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			<p>Until that would happen however, we had miles to go on our own. Still learning and soaking up information like sponges whenever possible. With such large amounts of information available online, it is easy to get overwhelmed quickly. It is important to develop a functioning filter for the quality and value of the data, since one only has a limited amount of time and no option to go through all of that input.</p>
<p>Yet keeping your eyes open, mind sharp and clear, is of greatest interest. A huge amount of knowledge, advice and ideas are unexpected and not even thought after. Being open means being flexible and opportunistic. Without prejudices, with the best of intents, one can achieve the most beautiful results, meet and learn from the greatest people and build a network of qualitative informational value.</p>

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			<p>Soon it was time to make our plans official. A full legal start and beginning to defy the odds of failure and actively pursue our vision at full speed. After years of initial research, trial and error, it was time to incorporate Nibiru Entertainment and get serious at last. Still in its very infancy, Nibiru has arrived and we were born ready for this moment.</p>

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<p>The post <a rel="follow" href="https://nibiru.co/formulations/" data-wpel-link="internal">Formulations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
<p>The post <a rel="follow" href="https://nibiru.co/formulations/" data-wpel-link="internal">Formulations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
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		<title>Observations</title>
		<link>https://nibiru.co/observations/</link>
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		<dc:creator><![CDATA[Nibiru Entertainment™]]></dc:creator>
		<pubDate>Fri, 21 Dec 2012 00:00:15 +0000</pubDate>
				<category><![CDATA[Corporate]]></category>
		<category><![CDATA[Timeline]]></category>
		<category><![CDATA[Coporate]]></category>
		<category><![CDATA[Story]]></category>
		<guid isPermaLink="false">https://nibiru.co/?p=10377</guid>

					<description><![CDATA[<p>The post <a rel="follow" href="https://nibiru.co/observations/" data-wpel-link="internal">Observations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
<p>The post <a rel="follow" href="https://nibiru.co/observations/" data-wpel-link="internal">Observations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
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										<content:encoded><![CDATA[<div  class="page-section-content section page-section-6ac15b49f1065"  ><div class="page-section"><div class="ok-row"><div  class="ok-xsd-12 page-section-6ac15b49f12b2   ok-md-12"   ><div class="page-section " ><div class="dimacoltable page-section"><div class="dimacell"><span  class="dropcap dropcap-3" >A</span>
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			<p>All big things have small beginnings. Often it&#8217;s just an idea or inspiration that ignites an entire movement. Our story begins with an end of a cycle, consisting of 13 periods called baktun, which spans for 5125366 years. The worldwide approach towards this date, falling on December 21st 2012, has been one of the greatest mysteries of our time and a cultural phenomenon across the globe. The uncertainty about the actual meaning of this event has caused fear, curiosity and inspirations as it was depicted in all of major media&#8217;s shapes and forms in a variety of multicultural fantasy concepts.</p>
<p>It is in these times where we too, began to question all meanings of life and prophecy, feeling the timing is right to shift into the realization of ideas that have been fueled by legacy and culture. Forged in the fires of dreams and visions of the future, we thought to have sensed the  potential of using the opportunity of epochal change to pursue the desire for mystery and motion. Witnessing the mixture of technological progress and antique notions it became clear quickly, that the world is passionate about symbols and signs, legends and ideas in the sentiment of here and now.</p>

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			<p>Some of the predictions of a potential doomsday scenario have been large meteor impacts, shift of Earth&#8217;s magnetic poles, volcano eruptions, massive earthquakes, solar storms, or the eventual collision with the mysterious Planet X &#8211; also increasingly more often known as Nibiru. While no major cataclysmic events appear to have occurred so far, the hypothetical presence of Nibiru and its significance for the entire time period has led to the focus around its mystical relevance and thus to Nibiru Entertainment &#8211; an idea in the making.</p>

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	</div> <h4  class="dima-custom-heading"   >Entertainment and Technology</h4>
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			<p>The realm of fantasy has many corners. Good imaginations are shaped according to what we perceive as interesting and exciting. When we digest our perceptions in our sleep, we often recognize patterns and signs that can influence our future selves  enormously, often without even knowing or remembering the actual cause of something moving us so strongly. Throughout centuries the human kind has evolved alongside technology. From primitive stone age tools, to age of cybernetics &#8211; technology is often the best of us, a quintessence of human knowledge, trial and error and exceptional minds pioneering ideas and often unfamiliar persuasions.</p>

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	</div> <blockquote  class="sample-quote text-start" ><p>&#8220;Any sufficiently advanced technology is indistinguishable from magic.&#8221;<cite>Arthur C. Clarke</cite></p></blockquote><div  class="dima-clear" style="padding-bottom:30px"></div>
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			<p>When we first set the direction towards our goals and objectives, we were guided by our thirst for progress and creative expression potential. At our most inner core we have always been prolific, thriving in healthy and progressive environments that allowed us to be free and flourish. In fact large parts of the free world enjoyed this very perk, which should never be taken for granted and which in most cases had to be earned by huge sacrifices by our ancestors in the not so distant past. Grateful and motivated we swore to contribute the very best we would be able to deliver, hoping to fulfill our dreams and honor the spirit of a free world and country that would allow us the pursuit of happiness and the contribution to the progress of humanity.</p>

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			<p>Our ambitions could only be surpassed by our hunger for knowledge and the directive to make great things happen, equally beneficial for all, but built on our own terms and marked by our own signature. Thriving for the best had strong motivations, since the world has seen large lackluster attempts to monetize on the people and habits, of which we quickly grew tired and set ourselves to improve upon strongly. We would not rest until we did reach the point of progress we were aiming for, in which a real, usable, enjoyable and innovative concept would manifest itself.</p>
<p>Fortunate enough to live in the age of information with advanced technology and the power to create, we started to research and gather the data needed to support our new venture. At that point of time we were just 2 people, bond by love for each other and the intention to grow and devote ourselves to our cause of a better world as much as possible. Sharing this passion and feeling has made us strong and faithful, allowing us to dream large and progress swiftly. It did not take long until the first steps were made and directions taken, so we could begin moving towards our end goals of an entertaining, striking, large scale experience for the masses. Blurring the lines of real and fantasy worlds, a sense of magic has been part of this ever since. Sharing this emotion, in addition to our main goals, and amplifying such feelings of greatness has always been our promise. In our mission:</p>

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	</div> <ul  class="list-style check"  ><li   >Tirelessly, with unlimited ambitions to shape innovative and cutting edge projects for the entertainment industry. Leaving behind a relevant, useful contribution and signature of our own.</li><li   >Vigorously create vaster, better worlds that impress and immerse no matter of age, race, or religion. Welcoming progressive, positive thinkers and creators to join our evolutionary shift.</li><li   >Substantially forming new, thrilling, unique experiences and entertainment products. Original ideas that inspire and provoke the best of us, daring and approaching the new ultimate.</li><li   >Actively thriving, improving and expanding on our beliefs and principles for every part of this future. Seeking the marvels of the universe, delighted by the promise of technology and advancement.</li></ul>
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			<p>We all are limited by time, which is truly of the essence. When we are young, it might not seem urgent or important enough to place a clear focus on our goals. However, as we grow older, without any exception we start feeling the acceleration of time flow and we begin to perceive it fading much more quickly. The increasingly faster expediting world in this new age of technology is getting increasingly harder to follow.</p>
<p>This is why it is important to realize early what we want in life and how we want to get there. There is no one else other than us, who can put us on a mission, draw ourselves a road where we want to be in the future. It is up to us to establish our own desires, beliefs and standards. Recognizing and pursuing a meaningful order ahead of unexpected urgency and it is important as never before.</p>

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			<p>If there is any important advice one could give to a fresh curious mind, it would be: Start early, most notably do start. Find your strengths, surpassing your limitations. Know your weaknesses, do not give in to distractions. Never settle, know and live your vision. Engage in opportunities and improve the world for yourself and other generations to come, to the best of your abilities.</p>

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<p>The post <a rel="follow" href="https://nibiru.co/observations/" data-wpel-link="internal">Observations</a> appeared first on <a rel="follow" href="https://nibiru.co" data-wpel-link="internal">Free Your Creative Vision in Unreal® Engine</a>.</p>
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